Okay, so today I messed around with Firefly’s trace priorities. Let me tell you, it was a bit of a ride.
First off, I jumped straight into the game and pulled up Firefly’s profile. You know, the usual – checking out her abilities and stats. I wanted to figure out what to beef up first. I noticed her Ultimate is a real game-changer, giving her some sweet Speed and Break Damage boosts when she’s in that Complete Combustion state. So, naturally, I thought, “Let’s max that out first!”
After that, I started pumping resources into her Ultimate. It felt good seeing those numbers go up. Then I moved on to her Skill. The description said something about extra Energy Regeneration and Skill damage, which sounded pretty useful. I mean, who doesn’t want more energy, right? I spent a good chunk of time grinding for materials to upgrade her Skill. It took some time, but I got there eventually.
- Focus on Ultimate: Boosts Speed and Break Damage.
- Upgrade Skill: Improves Energy Regeneration and Skill damage.
- Then Talent: Enhances Damage Reduction and Effect Resistance.
Next up was her Talent. Honestly, I wasn’t too sure about this one at first, but the description mentioned better Damage Reduction and Effect Resistance during Complete Combustion. Sounded like it could be a lifesaver in tough battles, so I went for it. I used up a bunch of those XP materials and, I also went to collect some Ether Cans, because I heard those are useful if you want her Signature Light Cone. Also needed a lot of Credits, so I farmed a bunch of those too. It felt like a bit of a chore, but I figured it would pay off in the long run.
Then came the real test – trying her out in actual battles. I teamed her up with Ruan Mei, because I’d read somewhere that she’s like, the best support for Firefly. Something about increasing break damage for the whole team. And boy, was that true! The difference was insane. Firefly was just tearing through enemies, breaking them left and right. It was honestly kind of surprising how powerful she became.
Combat Testing
I started spamming her Skill like there was no tomorrow, just to get her Ultimate up as fast as possible. Once she was in Complete Combustion, it was like a whole different ball game. She was dishing out so much damage, and breaking enemies became a piece of cake. I could see why people say she just goes ham on enemies after breaking them – it’s totally true! She reached around 2,800 ATK. Not too shabby, but I think I can push it further. Also, I got lucky and managed to pull Ruan Mei, so now I have a pretty solid team with those two and my Trailblazer. I noticed that with E1, it’s a bit easier to play, but maybe less damage overall. Still, it felt smoother, and I liked that.
Overall, it was a pretty productive day. I learned a lot about how Firefly works and how to make her even stronger. Definitely worth the effort, I’d say.